Association Mapping: Social Network Analysis with Humans and Non-Humans

Published in Dissertation, 2018

It is possible to use Social-Network Analysis to reify Actor-Network Theory. By including non-human actors in the analysis of software use, all of the disparate applications, devices, tasks, and contexts can be made explicit, numerically represented, and tested against or with similar networks. I demonstrate AM by creating Association Maps for 6 games of the board game Catan (1995) – a dice-based game of resource distribution and management. Catan (1995) was chosen for this pilot study due to its popularity, affordances, and expected behaviors. Read more

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Practical Insights into the Design of Future Disaster Response Training Simulations

Published in Conference Proceedings, 2018

A primary component of disaster response is training. These educational exercises provide responders with the knowledge and skills needed to be prepared when disasters happen. However, traditional training methods, such as high-fidelity simulations (e.g., real-life drills) and classroom courses, may fall short of providing effective and cost-efficient training that is needed for today’s challenges. Read more

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Crowdsourcing Investigations: Crowd Participation in Identifying the Bomb and Bomber from the Boston Marathon Bombing

Published in International Journal of Information Systems for Crisis Response and Management, 2014

In this paper we illustrate the ethical dilemmas that arise when large public investigations in a crisis are crowdsourced. We focus the variations in public opinion concerning the actions of two online groups during the immediate aftermath of the Boston Marathon Bombing. Read more

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